HoloLens Engine Demo (2019)

Objective: Port an existing iOS tablet application to MSFT HoloLens. (Client: Internal, Tietronix Software)

Contribution

I redesigned the user experience and refactored C# code for improved usability, porting from iOS tablet touch to HoloLens mixed reality hand gestures.

Tools: Unity 2019.1, MS Visual Studio Community, C#, Git/Sourcetree, HoloLens/MRTK

Production

Etc

Etc etc

Takeaways

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